The Smurf Village is the home residence for the Smurfs. It is located in a forest, the exact location of which is unknown to all but Smurfs. In the "non-canonical" Smurf story "The Smurfs And The Magic Flute", Homnibus used "hypno-kinesis" in order to transport Sir Johan and Peewit as close to the village as possible, where they found a Smurf to guide them the rest of the way there.
The village resembles a patch of large mushrooms, since their houses are built to resemble mushrooms, probably serving as camouflage to unsuspecting passersby. Besides houses, it also has an outdoor theater, a meeting house, a kitchen, a dining hall facility, a playing field for sports games, and a field for growing crops. Though about 100 Smurfs live in this village, it appears to be rather small in area size.
The Smurf Village is also adjacent to a large body of water that their sailing ship, the S.S. Smurf II, launches off into.
Various secret artifacts have been kept in the village, such as the Long Life Force Stone that keeps Smurfs from accelerated aging and the Time Scrolls that enable Smurfs to travel to any point in time (and to any geographical location).
It should be noted that the Smurf Village in Vic George's series of Smurfs fanfiction stories related to his character Empath is somewhat more technologically advanced than that of the cartoon show universe.